“Empire of Bone” is the working name for my bit of personal game writing. It’s a project I starting half a decade ago for Savage Worlds and have recently been prompted to finish to get published. The gist of it goes something like this:
“Welcome to the Empire of Bone, a land of Victorian necropoleis where death walks hand-in-hand with the living. Skeleton chimney-sweeps clean the sooty furnace stacks of the factories where zombies toil many a mindless hour. Reanimators work in fetid labs manufacturing bizarre creations brought to life by the strength of their necro-science. Nobles both living and dead ride in silver-filigreed carriages drawn by bony horses, while necromancers in their long black frockcoats scurry to their lodges to practice their mastery of death magicks. The dark-robed priests of the Black Church keep watch over all, protecting the welfare of the many souls within the Empire. This is a place where death is only the beginning of your existence... welcome home!”
That’s the introductory paragraph for the game - now to get the rest of it done. I’m got multiple sections done in varying stages of completeness – now I just need to flesh it out some more and pull it all together into a cohesive whole. Once I get a bit more meat on the bones of this (so to speak) I’ll be looking for proofreaders and playtesters. Let me know if you’re interested!